﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MidwayBattle.Drawing
{
    class Keys
    {

        // Boutons
        public const String BAT1PLBTN = "BAT1PLBTN";
        public const String BAT2PLBTN = "BAT2PLBTN";
        public const String BAT3PLBTN = "BAT3PLBTN";
        public const String BAT4PLBTN = "BAT4PLBTN";
        public const String BAT5PLBTN = "BAT5PLBTN";
        public const String RESETSHIPBTN = "RESETSHIPBTN";

        public const String PLACEMINESBTN = "PLACEMINESBTN";
        public const String MINRESETBTN = "MINRESETBTN";

        public const String PLAYBTN = "PLAYBTN";


        // Labels
        public static String BAT1LEFT = "BAT1LEFT";
        public static String BAT2LEFT = "BAT2LEFT";
        public static String BAT3LEFT = "BAT3LEFT";
        public static String BAT4LEFT = "BAT4LEFT";
        public static String BAT5LEFT = "BAT5LEFT";

        public static String MINESLEFT = "MINESLEFT";

        public static String SHIPS_SUNK_BY_YOU = "SHIPS_SUNK_BY_YOU";
        public static String SHIPS_SUNK_BY_OPPONENT = "SHIPS_SUNK_BY_OPPONENT";
        public static String TOUR_NBR = "TOUR_NBR";
        public static String YOUR_SCORE = "YOUR_SCORE";
        public static String OPPONENT_SCORE = "OPPONENT_SCORE";

        public static String GENBGLABEL = "GENBGLABEL";



        // DIVERS
        public static String SQUARE = "SQUARE";
        public static String FORBIDDEN = "FORBIDDEN";

        public static String GENBGIMAGE = "GENBGIMAGE";
    


    }
}
